Informative and useful as usual! Thanks for putting it together. The superintelligence doesn't know what was said inside the room, but it sure can make a good prediction ;P
Not sure I am a big fan of an "all-atom foundation model for general purpose protein design" that is open-source and readily available on the internet. It would be super interesting to hear the perspective of a molecular biology expert on this.
Jack - this is great! I am building and creating a centralized agent orchestration platform called Pyhub.Ai - would love to get your thoughts on it sometime.
On video games, I guess I don’t know if a generative environment will be enough. Maybe it’s a lack of imagination, but I don’t think video game environments are necessarily what makes the game fun. Like take Expedition 33, it will probably be game of the year, had a massive environment, tons of stuff to do, but I got bored with it well before doing everything. If the game was generative and 100x larger, it wouldn’t have mattered. I think we would still need online learning so the game could actively figure out what I like as I played and give me more of that (or maybe we wouldn’t want that!)
Informative and useful as usual! Thanks for putting it together. The superintelligence doesn't know what was said inside the room, but it sure can make a good prediction ;P
Thanks for the great read!
Not sure I am a big fan of an "all-atom foundation model for general purpose protein design" that is open-source and readily available on the internet. It would be super interesting to hear the perspective of a molecular biology expert on this.
Jack - this is great! I am building and creating a centralized agent orchestration platform called Pyhub.Ai - would love to get your thoughts on it sometime.
Hahahaha the room tale is fun.
On video games, I guess I don’t know if a generative environment will be enough. Maybe it’s a lack of imagination, but I don’t think video game environments are necessarily what makes the game fun. Like take Expedition 33, it will probably be game of the year, had a massive environment, tons of stuff to do, but I got bored with it well before doing everything. If the game was generative and 100x larger, it wouldn’t have mattered. I think we would still need online learning so the game could actively figure out what I like as I played and give me more of that (or maybe we wouldn’t want that!)